BANG BANG

Meet

Sean Burke

FFounder & Design Lead

Sean Burke is a multidisciplinary artist, creative director, and founder of Studio Bang Bang, specializing in experiential design and themed environments. His work spans concept development and visual storytelling for leading studios and brands across entertainment, culture, and immersive media, including collaborations connected to Disney, Netflix, Lucasfilm, Dreamworks, and Warner Brothers. His projects span animated features, TV series, video games, and theme park attractions and large-scale destination experiences.

Sean’s recent work was featured in Forbes for its role in shaping the creative vision of a major new Disney park project. Known for blending bold visual ideas with production-ready thinking, his practice bridges art, design, and experience to turn ambitious concepts into tangible worlds.

Simon Thomas

3d Design LEAD

Simon Thomas is a CG artist and CG/VFX supervisor with over 18 years of experience across animation, visual effects, and immersive entertainment. Originally from England, he moved to the United States as a teenager to work in animation and has since supervised modeling and asset creation teams for studios including Nickelodeon, Lucasfilm, Warner Bros., Netflix, and Sony Animation. His project credits span Nickelodeon series, Star Wars, multiple LEGO films, Gremlins, Charlie and the Chocolate Factory, and Ghostbusters. For the past eight years, Simon has focused on themed and interactive experiences, contributing to VR projects and 3D ride development for Universal Studios, Dinoland China, Hasbro

Joshua Jun

DESIGNER

Joshua Jun is a visual development and animation artist with experience in immersive entertainment and major studio productions. His work includes concept development for Walt Disney Imagineering and theme park design in Harbin, China, alongside feature animation projects such as Scoob! and collaborations with Netflix. His artwork is known for its cinematic lighting, strong sense of atmosphere, and playful yet grounded design language that bridges stylized worlds with emotional clarity.

SEAN PANDO

DESIGNER

Sean Pando is a visual artist and world builder with over 15 years of experience across animation, games, and themed entertainment. A painter at heart, his work is defined by bold design, narrative color, and a strong sense of atmosphere. He has contributed to high-level art teams at Lucasfilm, DreamWorks, and Warner Bros., where he served as Background Design Lead on Gremlins: The Wild Batch. Sean has also held leadership roles as an art director in the games industry and teaches stylized background design and visual storytelling at the Academy of Art University and AnimSchool. Whether for screen or real-world environments, he specializes in creating immersive spaces with authenticity, depth, and emotional resonance.

MICAH SIBERT

2D & 3D Designer

Micah SIBERT is a Visual Development Artist and Art Director with experience in animation, feature film, games, and illustration. He has worked as an artist for Netflix, Warner Bros / Amblin, Dreamworks TV, Lucasfilm, ILM and others, with notable freelance clients including Paramount Animation, Hasbro, Flying Bark, and more. His illustrations have been featured in Variety Magazine and Remembering Ralph MacQuarrie. Micah has a passion for authentic research, worldbuilding, sharing knowledge, and dreaming big. He specializes in visual solutions for complex and large scale design needs.

UEX - ZACH MORGAN

DESIGN STUDIO PARTNER - UNTITLED EXPERIENCES LLC

Zach Morgan is an experiential designer whose work bridges architecture, narrative storytelling, and interactive design, both digital and kinetic. He studied Architecture at California Polytechnic University-Pomona and began his career designing airports, residential, and commercial spaces before transitioning into themed entertainment. Zach spent four years with Disney Imagineering and another four with Universal Creative, contributing as a Concept Architect, Attraction Designer, and Senior Show Set Design Lead on parks and resorts around the world. He now applies his human-centered approach to experience design at frog design, crafting engaging customer experiences that blend creativity with function. Passionate about fabrication, Zach co-founded a Los Angeles fabrication lab and continues to explore woodwork, metalwork, 3D printing, and laser cutting, alongside his love for travel, hiking, and soccer.

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